Fortress Defense

Ultimate Fortress Defense

Cooperative wave survival: protect the Obelisk through 20 escalating waves.

This is not a speedrun timer — it is a defense and survival event.

Form a group, lock composition with .defense, then hold the Obelisk. Secure rewards at waves 5 / 10 / 15 / 20.

.defense trio [normal|heroic|mythic]
.defense group [normal|heroic|mythic]
.defense confirm
.defense choose <n>
.defense shop | repair | status | ranking | leave

Core rules

Survive waves, spend defense points between fights, and finish with Dynatoum.

  • Trio (exactly 3) or Full Group (exactly 6). Composition is locked after confirm — no replacements.
  • Difficulties: Normal / Heroic / Mythic scale enemy HP, damage, and score.
  • If the Obelisk HP reaches zero, the run fails. Secured milestone rewards are kept.
  • Between certain waves the leader chooses a bonus (.defense choose).
  • Spend defense points on repair, buffs, revive, or a temporary ally (.defense shop).
  • Victory: clear all waves, defeat Dynatoum, Obelisk still alive. Invalid and test runs never rank.

Score leaderboard

# Mode Difficulty Score Waves Obelisk HP Deaths Faction
Noch keine Ranglistendaten.

Recent runs

Run ID Mode Difficulty Status Score Waves
Noch keine Ranglistendaten.