Fortress Defense
Ultimate Fortress Defense
Cooperative wave survival: protect the Obelisk through 20 escalating waves.
This is not a speedrun timer — it is a defense and survival event.
Form a group, lock composition with .defense, then hold the Obelisk. Secure rewards at waves 5 / 10 / 15 / 20.
.defense trio [normal|heroic|mythic] .defense group [normal|heroic|mythic] .defense confirm .defense choose <n> .defense shop | repair | status | ranking | leave
Core rules
Survive waves, spend defense points between fights, and finish with Dynatoum.
- Trio (exactly 3) or Full Group (exactly 6). Composition is locked after confirm — no replacements.
- Difficulties: Normal / Heroic / Mythic scale enemy HP, damage, and score.
- If the Obelisk HP reaches zero, the run fails. Secured milestone rewards are kept.
- Between certain waves the leader chooses a bonus (.defense choose).
- Spend defense points on repair, buffs, revive, or a temporary ally (.defense shop).
- Victory: clear all waves, defeat Dynatoum, Obelisk still alive. Invalid and test runs never rank.
Score leaderboard
| # | Mode | Difficulty | Score | Waves | Obelisk HP | Deaths | Faction |
|---|---|---|---|---|---|---|---|
| Данных рейтинга пока нет. | |||||||
Recent runs
| Run ID | Mode | Difficulty | Status | Score | Waves |
|---|---|---|---|---|---|
| Данных рейтинга пока нет. | |||||